Friday, July 31, 2009
Monday, July 27, 2009
Augmented Reality - Beyond Eye Candy
For now, visual examples get your company recognition. In a genre that has few applications accessible to the public, the "wow" effect goes a long way. In a few months, though, AR will be somewhat common in the mainstream. The average person is going to have the same mind set that people in the know about the technology already have - why waste the time printing a marker just to see a cheesy 3D model pop out? The obvious direction for developers attempting to position themselves in AR is to begin making fully interactive applications, and the tech is available.

Imagine the ability to go to a URL, launch a Flash application, and control a character through an AR adventure game, or drive a car with nothing more than a paper steering wheel. Right now, while most platforms don't have practical uses of these concepts, Flash AR does. Flash also adds a level of consumer access unavailable to any other AR capable plug-in, in that over 85% of computers already have it installed. In essence, FLARToolkit is poised to be the dominant platform for Augmented Reality.
Most people don't keep up with the latest AR releases, while even less know how it works, in the first place. It's the job of the developer to enlighten others of the possibilities of Augmented Reality with Flash. When an executive says that he wants to break into AR by putting a character on a marker and having it dance around, the smart developer says, "sure, but we can do more than that."
Wednesday, July 22, 2009
Business Card with ARtisan

Labels: Augmented Reality
Feedback on ARtisan
Labels: ARtisan, Augmented Reality, Reviews
Sunday, July 19, 2009
ARtisan 1.0 Is Here


Labels: ARtisan, Augmented Reality, Release